Hi there
The moveMe function in Main.as should do this:
Code:private function moveMe(evt:Event):void { if(boo) { var distance:Number=stage.stageWidth/2-mouseX; /*var arrX:Number=mouseX*ratio+stage.stageWidth/2; var dx:Number=arrX-evt.currentTarget.x; var ax:Number=dx*.1;*/ evt.currentTarget.x+=distance/10; check(evt.currentTarget as MovieClip); } else { evt.currentTarget.x-=speed; check2(evt.currentTarget as MovieClip); } }




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